Session 2

Notes/Ideas

 * Players return Harold Stigmar to Tema's Rest
 * Vondrir Flaskrock rewards the players. They've done a great service for the Dwarven kingdoms by saving him and his friend
 * Jacob Stevenson gets worried that he cannot pay off his debts to The Road
 * Perhaps he kidnaps Vondrir during the night? Players can track him down. Skill challenge?
 * If the players find him, maybe he gets arrested?
 * Maybe the PCs can get a guest from "Greg" to absolve Jacob from his debt?
 * "Greg" will most likely request a 'favor' from the PCs to be cashed in at a later time

Quests

 * Players can find a map?
 * Logging camp quest?
 * Kidnapped girl? (Hag quest)
 * Fell Well quest?
 * Definitely do the exploration quest.

Recap

 * returned to town
 * informed town guard about bandits
 * talked to vondrir. learned he is from a wealthy family
 * met up with an expedition from the sanctum arcanum
 * met piebeard. definitely a man
 * witnessed the kidnapped of vondrir flaskrock
 * began the journey to Yolbiac Vale to uncover the mystery of the Hyperboreans.
 * spent 3-4 days on the road, discovering that one of your travelling companions, Regas the Half-Orc was secretly writing terrible poetry in his journal
 * made it to Yolbiac Vale. Spent the night at the Avauntz Inn.  Met many interesting folk there.
 * Some PCs had horrible dreams
 * day 1: bandit ambush
 * day 2: found some relics in a clearing. Drew went missing
 * day 3: theft of items. massacre site discovered.  voted to turn back
 * day 4: drew is missing. opted to leave him behind.  tried to flee.  ended up back at the massacre site.  jaundool attack.  everyone is alone